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I would love to integrate your solution into an Unreal Engine plugin via restful API. I believe Eleven Labs (https://docs.elevenlabs.io/api-reference/quick-start/introduction) is an excellent of what I'm looking for. Having external tools is useful, but having the ability to use our games content to seed the lines you write, and then allow seamless importing of the lines we select would be ideal!
Merged this post into:
/doc/ get/put API for project pages.
The one feature I think would be important would maybe be a `?lastSeenEditTime=...` flag so client implementors could avoid accidentally clobbering changes made in sudowrite.
Before sudowrite my workflow was usually local markdown files + git backups, edited in vim. Aside from sometimes wanting to just write "normally" and use my own tooling (especially for organizing). It also makes me anxious to not have my own copy of whatever I'm writing.