While the Saliency Engine that launched with our Story Bible 2 update helps the AI stay focused on relevant details, sometimes you still want control over which details should be considered.
Today we launched a new feature that allows you hide an entire Character card or Worldbuilding element from the AI, to ensure that it's not used in any generations. This hide feature also extends to individual traits at the card level, in case you want to hide your murderer's motive field from the AI so that it doesn't prematurely spill the beans, for example.
The new Character and Worldbuilding visibility options are available now, and can be found beneath the three dot (•••) menus at the card and trait level.
We've got a few other new features to share as well:
That's all for this edition, but we've got even more features in progress. Want to make sure you stay up to date on those? Join our Discord community here!