World Building Tree

I would love it if I could order the worldbuilding entries into some sort of tree structure. In a perfect world (where you have unlimited dev hours) I would be able to perform operations on groupings determined by their position in the tree. An easy example is turning visibility on and off relative to providing context to other generative inputs. Or setting up tree nodes as nexuses for plugins? i.e. a plugin to change the tone or setting for all worldbuilding entries under a specific node in the tree.

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Upvoters
Status

Proposed

Board

πŸ’‘ Feature Request

Date

6 months ago

Author

Chris Lyman

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