Simulated Dialogue via 2 or more LLMs corresponding to specific characters Chatting

I’m sure that to some degree this is already going on in the backend, but a visual chat interface where you can set two or more characters to talk or interact for n turns would be neat and potentially very helpful to a wide variety of writers. All the better if it is something you can pause, edit, regenerate, or fork.

There’s been some developments in going from linear chats with LLMs to graph-based chats that are relevant for this.

Would be really powerful for interactive story writers like Ren’Py users and authors.

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Upvoters
Status

Proposed

Board

💡 Feature Request

Date

About 2 hours ago

Author

Ian Mclean

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